SDK Configuration

FOnlineServer.cfg
Basic configuration of the server can be done in FOnlineServer.cfg file. Configuration options are rather well commented inside the file, so here only some of the options are mentioned:
 * WorldSaveTime - This option sets how often the state of the game is saved. Consider lowering the time interval for prolonged open beta tests, to prevent big rollbacks in case of crash.
 * Language_* - Set value of Language_0 to default language on your server, for example "engl" if your server is English.
 * Access_* - Set passwords for each access level. During closed development one short password for each level is enough. For open beta tests or stable servers, every moderator/admin should have its own, safe password. You can define multiple passwords for each access level by separating them with space.

config.fos
More advanced server, client and mapper options are inside config.fos script, located in Server\scripts folder. You can read about every option in the API reference. For easier development a few options are worth changing:
 * __RegistrationTimeout - set to 0 to create new test characters easily without waiting.
 * __AccountPlayTime - set to 0 to relog from one test character to another without using ~dropuid command or waiting several minutes.