CritterCl Class

CritterCl class is a client-side equivalent of Critter class with limited functionality.

Public Member Functions
bool IsChosen  Returns true if the critter is a player running the client.

bool IsPlayer  Returns true if the critter is a player.

bool IsNpc  Returns true if the critter is NPC.

Returns true if the critter is alive.
 * bool IsLife 

Returns true if the critter is knocked down (?)
 * bool IsKnockout 

Returns true if the critter is dead.
 * bool IsDead 

Returns true if the critter is free (???).
 * bool IsFree 

Returns true if the critter is busy.
 * bool IsBusy 

(???)
 * bool IsTurnBasedTurn 

(???)
 * uint GetTurnBasedTime 

Returns number of items in the critter's inventory.
 * uint ItemsCount 

Returns total weight of all items in critter's inventory.
 * uint ItemsWeight 

Returns total volume of all items in critter's inventory (???).
 * uint ItemsVolume 

(???)
 * uint CountItem (uint16 protoId)